2.0.1
Compatibility
Changes
(Please note: I have removed version 2.0.0 as it had some bigger issues, and I've since rewritten many parts of the mod. This means that, if you actually had version 2.0.0 installed, the configuration will be reset. A release for Minecraft 1.21 will follow in the next few days.)
This major release introduces configurability of all features provided by this mod, including:
- adding or overriding default attribute modifiers for Items
- editing base values for living Entities
- configuring which attack sounds should be enabled
- enabling or disabling 1.8-style knockback
- enabling or disabling sweeping attacks without the sweeping enchantment
To configure these options, install Mod Menu and open the configuration screen by opening the mod list, selecting CombatEdit and clicking on the gear icon.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lPGbDmfW:PhkkpX6t"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lPGbDmfW:PhkkpX6t"
}

