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Atlas Combat 1.1.7 1.19.2 Forge

Changelog

A massive bug fix update, so I won't list every change, but first off, a quick note:

This is the final version of 1.1.7, any versions of the game not covered will be released in due time, when they are ready.

1.19.3 and 1.19.2 will, from this point onwards, be discontinued past 1.1.7.

1.19.2 AND 1.19.3 FML-SPECIFIC: Added assets and data for the config weapons, which were previously missing from their initial releases.

Primary fixes (ones you will notice without other mods):

  • Fixed shields. Meaning that now they will properly protect from damage the same as they have done before.

  • Fixed sword blocking. This means that much like shields, swords will now properly protect from damage.

  • Made shields render as they do in CTS. This was rather easy, due to Jeb literally just changing the models. This is incompatible with Vanilla Tweaks' Lower Shields, but that is unnecessary with the CTS shield changes anyways.

  • Added configs to enable/disable sprint critting, as well as implementing unused weapons through the config.

Changes:

  • Removed client-side options "Protection Indicator" and "Low Shield". Protection Indicator still exists internally, just is unused.

  • Made internal fixes to improve compatibility with other mods.

  • Updated Mixin Extras

Files

Atlas Combat 1.19.2 1.1.7 Forge.jar(375.86 KiB) Primary Download

Project members

Alexandra-Myers

Owner

zOnlyKroks

Contributor


Technical information

License
GPL-3.0-only
Client side
required
Server side
required
Project ID