Tags
Creators
Details
All versions
0.4.0
Beta
Community Fluid API 0.4.03 weeks ago 9
Compatibility
Minecraft: Java Edition
26.1.2
Platform
NeoForge
Supported environments
Client and server
Changes
Same as latest CurseForge Artifact (June 23rd)
- First pass at actually respecting those custom underfluid overlays you've been registering
- Any fluid as hot as lava now smokes in rain, rather than splashing
- Added hooks for custom splash & wake (fishing) particles.
- Provided tinted versions of vanilla splash & wake (fishing) particles
- FluidTypes now default to using the tinted versions, with your fluid tint when that tint is present (and otherwise using the biome-specific color for water). Since fluid tints are now per fluid (rather than type), this system may not work properly if you use one fluid type/tag for multiple differently tinted fluids
- Did a bit more work behind the scenes that should improve entity pose selection, friction calcs, pathing, etc.
- Fixed a bug that allowed fall impulse to accumulate on mobs while bobbing on fluid surfaces (killing them when they exited)
- Also fixed some other bugs, but I'm not sure which (if any) already existed in 0.3.0.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gMiWib1d:hvCTtGKT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gMiWib1d:hvCTtGKT"
}

