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Licensed GPL-3.0-only
Published 2 years ago
Updated 9 months ago
All versions
1.6.2ABeta
Beta
Concoction! 1.6.2A Beta11 months ago 58
Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- Tastes and description of foods are now hidden. To reveal press sneak key.
- Food now shows exact duration and level of the effect it will provide.
- Added new taste effect: Hearty (Instantly heals after eating by shown amount of hearts).
- Added new taste effect: Breakfasty (Provides bonus for some time after waking up from bed, like small healing every few seconds, being a bit faster and immunity to being oneshotted while having 90%+ health).
- Added new taste effect: Creamy (Increases level of other status effects by it's own (excluding itself), does not stack, you'll need to wait until effect expires before boosting it again. Can be a double-edged sword.)
- Changes to Warming taste effect: now increases step height by one block, to make climbing mountians easier.
- Added new taste effect: Feverish. (Applies Sunstruck effect, decreasing maximum health.)
- Added new taste effect: Sunny (Applies Photosynthesis effect, decreases hunger and saturation consumption while exposed to sun).
- Overgrown sword now applies Sunstruck effect on hit. This effect can stack.
- Overgrown arrows were added. Applies Sunstruck effect on shot. This effect can stack.
- Players now can eat even with full hunger bar, can be turned off by new gamerule "canAlwaysEat".
- A lot of new foods, drinks and recipes added.
- Added a couple of new achievemnts, including some hidden ones.
- Added saponaria plant, with soap, soap layers and soap blocks, which are much more slippery than regular ice. Saponaria Flowerbeds can be found in mangrove swamps.
- Soap can be used to clean color of any dyeble armor, shields, shulkers and some other items and blocks, to replace cauldron functionality being changed to brewing.
- Added Apple Block which was forgotten to be added last update.
- Bugfixes and optimizations.
- Probably more stuff I forgor to metion...
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Jr4xc872:ZAWSV6FM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Jr4xc872:ZAWSV6FM"
}

