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Configurable Falls V0.1.2-1.12.2

Changelog

Features

  • You can make Water deal fall damage to entities and modify the fall damage percentage at different Water Depths!
  • You can also modify the fall distance required for entities to take fall damage in Water!
  • You can make Ice break when an entity falls on it and modify the fall distance required to make the Ice break!
  • You can make Glass, Stained Glass and Tinted Glass break when an entity falls on it and modify the fall distance required to make the Glass break!
  • You can make Glass Panes and Stained Glass Panes break when an entity falls on it and modify the fall distance required to make the Glass Panes break!
  • You can make Snow break when an entity falls on it and modify the fall distance required to make the snow break!
  • You can make Snow drop Snowballs or not, if the Snow is broken by an entity falling!
  • You can modify how much fall damage an entity takes when landing on Hay Bales!
  • You can also make Grass break when fallen on by entities and if they have a chance to drop seeds or not!
  • You can also modify the required fall distance for Grass to break when fallen on by entities!
  • You can also make Tall Grass break when fallen on by entities and if they have a chance to drop seeds or not!
  • You can also modify the required fall distance for Tall Grass to break when fallen on by entities!
  • You can also make Grass Blocks turn to Dirt Blocks when fallen on by entities and modify the fall distance required for the block to break!
  • You can make melons explode into melon slices on fall and modify the fall distance required to make the melon explode.
  • You can make leaves break on fall and modify the fall distance required to make them break and modify if the leaves drop items or not when broken by fall.

Files

Configurable_Falls_V0.1.2-1.12.2.jar(14.31 KiB) Primary Download

Project members

KekeCreations

Owner


Technical information

License
ARR
Client side
unsupported
Server side
required
Project ID