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1.20.4 1.20.1 1.19.4 1.19.2 1.18.2 1.18.1 1.18 1.17.1 1.17 1.16.5 1.16.4 1.16.3 1.16.2 1.16.1 1.16 No elements found. Consider changing the search query. List is empty. Clear filters
[2.3.0] - 12024-03-30
Reworked Networking to conform with new standard.
Removed all mixins, as they were no longer needed (I hope).
Added c:bars
tags and allowed chains to be connected to iron bars.
Minecraft version 1.20.4
[2.2.1] - 12023-06-29
Fixed texture bug when having one chain in hand.
[2.2.0] - 12023-04-16
Fix Tooltip Config not Working
Added new text for the tooltip.
Reworked the compatibility to be tag-based.
Using data/c/tags/items/chains.json
we check if an item can be used to make a catenary.
The code then assumes an item
and block
texture for the knot
and catenary
.
This implies that you can make anything a compatible chain, as long as you have textures available.
For modded players, you need to add a data pack where you add tags for the chain items you want added.
[2.1.4] - 12022-11-18
Fix Gold Chain Charm
Added nether_brass_chain
from Architects Palette
Added golden_chain
from Blockus
Added config to remove the tooltip.
[2.1.2] - 12022-09-08
Support for Golden Chain of Dustrial Decor
Crash Fixed with ShowMeYourSkin mod.
[2.1.2] - 12022-09-08
Support for Charm and Mythicmetals Decorations chains.
Added tooltip for supported chains.
Resources file structure changed.
[2.1.1] - 12022-03-26
Updated version specifically for 1.18.2.
[2.1.0] - 12022-03-21
Added
Compatibility API for other mods
New chains for Valley Craft, BetterNether and Better End
Fixed
Sound and animation issues
Drops is creative mode
Not being able to place held chains when not holding a chain item
[2.0.1] - 12022-01-17
Fixed
[2.0.0] - 12022-01-14
Fixed
Fixed Collision doesn't work for mobs #7
Fixed Max Chain Distance only taking effect after restart
Improved collider placement
Fixed left over knots when a chain breaks because it's too long
Improved lang file a little
Sync chain config to client
Replaced chain line renderer fixing many issues
Fixed UV stretching (In some cases the pixels still aren't acute trapezoids but obtuse)
Fixed hard coded texture
Fixed very high poly count
Added adjustable quality setting
Fixed pixel gaps between polygons
Added model caching
Added debug rendering
Improved lighting
Fixed incorrect chain position on first frames after a new connection
[1.2.3] - 12021-10-03
Fixed
Issue of connecting chains twice
Rendering Crash
[1.2.2] - 12021-07-25
Changed
Mobs also effected by chain collision
Better Rendering Chain
Arrows bounce off
Fixed
Added
Support for mod-menu and auto config. (Drag and Max Range)
[1.2.1] - 12021-04-04
Changed
Chains can now only be broken by a player holding a shear.
This is based on fabric shear tag, so if other mods add shears they should also work.
Chains now also check if ENTITY_DROP gamerule is on before dropping a chain.
Chain Collisions are now visible when using F3+B when holding a shear.
Fixed
[1.2.0] - 12021-11-04
Added
Collision and hit-box added to the chain, not when connected to a player.
Chains can be connected to a wall.
Fixed
Optimized and clearer chain rendering code.
Fixed small mistakes.
Updated deprecated code.