1.9.15
Compatibility
Required content
Changes

The 'Oh Deer!' content drop is out now!! Witness new life in Forests: the Deer mob! Also, don't high-five the pale Deer variant... they don't really appreciate it. What's that? Deer even come with a cool new block?! Have fun!
Additions:
- Added Raw Venison.
- Has the same nutritional value and saturation as Raw Mutton.
- Added Cooked Venison.
- Has the same nutritional value and saturation as Cooked Mutton.
- Added Deer.
- They spawn in most Forest biomes.
- They occasionally shed their Antlers.
- Their Antlers will regrow after some time.
- Can drop Leather and Venison upon death.
- Can be bred using Leaves of any kind, and doing so makes them trust you (they wonât run when attacked by you).
- Added Deer Spawn Eggs.
- Added the Hollow.
- They spawn in the Pale Garden biome.
- They occasionally shed their Antlers, like Deer.
- When they shed their Antlers, they also drop a Pale Moss Block.
- Their Antlers will regrow after some time, like Deer.
- Can drop Leather upon death, like Deer, but they drop Rotten Flesh in place of Venison.
- They attack and their eyes glow when provoked.
- Have slightly higher health than Deer.
- Added Hollow Spawn Eggs.
- Added Antlers.
- 2 will drop when Deer and Hollow shed their Antlers.
- Can be crafted into Bone Meal like a Bone, but only producing 1 Bone Meal.
- Added Antler Mounts.
- A new block that allows most tools and weapons to hang from a wall.
- Tools and weapons can be swapped if one is already being displayed on the Antler Mount.
- Placing another Antler Mount inside of an already-placed one will make a hooked Antler Mount that holds items horizontally.
- Crafted from any Planks, a Stick, and an Antler to get 2.
- Sneak + interacting with a double Antler Mount makes it a single one again, and drops the other.
- Added the âShow Single Stackable Itemsâ Accessibility option.
- Disabled by default.
- When enabled, the number 1 will be shown next to a stackable item if it's the only one in the stack.
Changes:
- Gazelles now use a unique death sound.
- Gazelles now drop Raw Venison instead of Raw Mutton.
- Updated the model of Gazelles.
- Updated the textures of Gazelles and their Spawn Egg.
- Gazelles now utilize the default limb-swinging walking animation instead of using a custom one.
- Adjusted the size of the Gazelleâs hitbox.
- The modâs food values are now more balanced.
- Placed Goat Horns now use Bone Block sounds.
- âLocal Museumâ now requires an item to be placed ONTO a Pedestal. The description was updated to reflect this.
- Removed Item Grouping until a better system for them is potentially added.
- They were buggy, and also hard to add to at times, so itâs better not to have them for the time being.
Fixes:
- Fixed the modâs Jack oâLanterns not being viable Golem heads.
- Fixed the riding height of some entities in the mod.
- Fixed the model of Pedestals being too big and getting cut off in the inventory.
- Fixed the modâs icon not using the proper appearance.
- Fixed all Pedestal Advancements not working with ANY Pedestal variant.
- Fixed Pedestals consuming your item in Creative mode.
- Fixed âEggcellent Displayâ not counting Red Cluckshroom Eggs or Brown Cluckshroom Eggs.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:n8VQffJt:nGfy9ceF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:n8VQffJt:nGfy9ceF"
}

