Tags
Creators
Details
Licensed ARR
Published 4 months ago
Updated 3 days ago
All versions
1.5.4
Release
Contraption Lights 1.5.42 weeks ago 5,910
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Server-side
Changes
- Holding a light on a very large Sable sub-level no longer drops the frame rate.
- Light blocks on very large Sable sub-levels now cast light into the world and onto other sub-levels.
- FramedBlocks blocks lit by a glowing camo or glowstone dust now light contraptions and Sable sub-levels, also after rejoining a world, and glow the colour of their camo.
- Light blocks in the world now light the outside of a fully closed Sable sub-level.
- Solid glowing blocks, such as glowstone and sea lanterns, no longer shine out of a closed Sable sub-level when surrounded by other blocks.
- A solid glowing block in a wall between two spaces of a Sable sub-level now lights both of them.
- Light from a Sable sub-level inside a closed room of another sub-level now stays inside that room, and lights players and mobs in it.
- Coloured light inside a closed room of a Sable sub-level no longer takes on the colour of lights outside it.
- Particles inside a closed room of a Sable sub-level, and other sub-levels parked in one, are no longer lit by daylight.
- Turning coloured light on or off now updates light falling onto Sable sub-levels from other sub-levels straight away.
- The options in Sodium's Video Settings can now be translated by resource packs, using the same keys as the mod's own settings screen.
- Fixed a "Network Protocol Error" disconnect near some modded blocks, such as Modern Industrialization pipes, with coloured light on.
- New particles, such as from breaking a block or from a campfire, no longer show white for a moment before taking the light's colour.
- Tilted parts of block models, such as the extra grass from the Grassy Grass resource pack, now take the light's colour with Sodium.
Optional dependencies
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gUdYw8o3:SCthdXf0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gUdYw8o3:SCthdXf0"
}

