All versions
2.0.3
Release
CoreCommands 2.0.34 months ago 241
Compatibility
Minecraft: Java Edition
1.21.x
Platform
NeoForge
Supported environments
Dedicated servers only
Changes
New Commands
/rules add|remove|set|reload- Manage server rules in-game (op only)/cc//corecommands- Show version info/cc reload- Reload all config from files/cc save- Force save all data/tppos <x> <y> <z>- Teleport to exact coordinates/ci [player]- Clear inventory/smite <player>- Strike lightning on a player/region wand- Get the region selection wand (wooden axe)/region create|delete|list|info- Manage protected regions/region flag <name> <flag> <deny|allow>- Set protection flags (break, place, interact, pvp, mob-damage, explosions)/region addmember|removemember- Add/remove bypass members/region priority|redefine- Set priority or update region bounds/region tp <name>- Teleport safely to a region/region expand <name> vert- Expand a region to full height/enderchest(/ec) - Open your ender chest anywhere/workbench(/craft,/wb) - Open a crafting table anywhere/hat- Wear the item in your hand/repair//more- Repair or refill the held item (op only)/list- See who's online/tps- Server performance, memory, and uptime/gm <mode> [player]- Quick gamemode switch/chelp- Clickable in-game command list
Improvements
- Region-based spawn protection with wand selection, per-region flags, member bypass, and priority system
- Region claims now protect the full height automatically (floor to sky)
- New region flags: damage, container, heal, and mob-spawning
- Auto-save every 5 minutes - no more data loss on crash
- Homes, warps, spawn, and back now work across dimensions (overworld, nether, end)
- Old save data auto-upgrades to include dimension info
- Expired temp bans are cleaned up automatically
rules.jsonnow auto-creates in the config folder on first load- Consolidated gamemode commands into a single clean class
- Config folder reorganized - only
config.jsonandrules.jsonat top level, all data moved todata/subfolder - Existing data files auto-migrate to
data/on first load /invseenow links to the target's real inventory - no more item duplication/rtpis now smooth with no lag spikes and always lands you safely above ground - never in caves, lava, or out of bounds. Short cooldown, adjustable or disable-able by admins.- All teleports (
/home,/warp,/spawn,/back, regions) now land you safely - never stuck inside blocks or the void /hometakes you straight home when you have one, or lets you pick when you have several./sethomewith no name sets a default home.- Homes now save instantly
- Cleaner private messages with click-to-reply, and neater messages throughout
- Staff are notified in-game when a new version is available
Bug Fixes
- Fixed homes/warps teleporting to wrong dimension
- Fixed
rules.jsonnot appearing in config folder until first shutdown - Fixed freeze position not persisting across dimensions
- Fixed
/invseeallowing item duplication /backno longer drops you into the lava or void where you died- Fixed
/tpdenyand/tpcancelnot working on/tpahererequests - Vanished players now stay hidden after relogging, while staff can still see them
/invseenow shows armor and off-hand slots- Fixed homes occasionally not saving
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XQWm8sZ2:IMXNkY0i"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XQWm8sZ2:IMXNkY0i"
}

