Tags
Creators
Details
Licensed ARR
Published 7 months ago
Updated last month
All versions
1.0.0
Release
CoreWithStuff 1.0.07 months ago 1,003
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
Added MobSwap Ability which swaps your place with the mob you look at on a configurable distance.
Added Power Config/Steal/Give/Copy/Management/Scanner Abilities
Added Screenshake ability with configurable intensity
Added Effect Ray with configurables Look at a target to fire a raycast that applies a random potion effect from a configured list.
Added Aoe Push ability with configurable distance and speed amount
Added New Alloy Smelter for developers
Added Blockcheck condition for checking the block player stands on
Added Direction and Wall condition that lets the abilities activates if player is facing a Wall
Added Get Yaw condition for getting yaw of the player for ability activation
Added Telekinesis with scrollable option
Added Wall Running
Added Near Wall Condition that lets ability activate if player is near a Wall in configurable radius and direction
Added Property Check Ability to see if a palladium property developer created is working
Added Dash Ability lets you dash to nearby entities in a configurable radius
Added JEI Compatibility
Added Capacitor to Tools Creative Tab for developers (if they need)
Added Compatibility for FE and RF
Added a button to Switch Between Energy and Fuel
Added new recipe type
Added Infinite Generator for developers to test energy related stuff
Added Cables that can transfer energy
Added Wrench for hiding cores of cables when right clicked with it (visual purpose)
Added Evoker Fang ability with configurable options
Added Boogie Woogie with configurables
Added Extinguish Effect (entity will not burn if has this effect)
Added Inventory storing ability with configurable options for hotbar,inventory,armor,offhand
Added Fully Customizable Absorbtion ability with Blocks to absorb, Radius, customizable objective,
Added Condition for checking which hand is players mainhand (left, right)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MBGhXGlQ:538OM1Mv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MBGhXGlQ:538OM1Mv"
}

