1.1.11
Compatibility
Changes
1.1.11
Added early game bows for ranged class
Fixed how added damage works. melee and neutral classes now can have increased class damage
Some armors and offhand passive items are now tweaked to fit class damage or increase all forms of damage
A few new items, most importantly the Ammo Pouch for ranged class
Boss loot container now match with the amount of players in a world
Item tweaks
Added enchantments for offhand passive items, including a new feature for the network research computer
Added new items to the Network Research Computer exchange menu
Bug fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gUhtHVfD:bzyM54Xj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gUhtHVfD:bzyM54Xj"
}

