All versions
0.3.7-1.20.1
Release
Ashes 0.3.7-1.20.12 weeks ago 228
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Unavailable version
Changes
0.3.7
Adjustments
Mobs
-
General Mobs:
- Adjusted target selection logic.
- Adjusted armor damage reduction benefits.
-
Bosses (General): Adjusted armor damage reduction benefits.
-
Ashes Wither:
- When any attack hits a target, if the target is invulnerable, it causes the target to lose a very small amount of health (only in Phase 2, effective against some targets, ineffective against players).
- Damage taken from players is increased.
- Base armor value increased from 6 to 7.
- Upon entering Phase 2, attack power is increased by an additional 10%, armor value by an additional 15%, and it will not easily change its attack target.
Technical Entities
- Ashes Wither Skull:
- Ashes Wither Skulls fired by the Ashes Wither treat a block's blast resistance as 0.05, and restore a very small amount of health to the Ashes Wither when hitting a target.
Player Protection Mode
- When enabled: The previous effect (final damage dealt by Ashen mobs to players reduced by 30%, final damage dealt by players to Ashen mobs increased by 20%) has been adjusted to: final damage taken by players from Ashen mobs reduced by 35%, and final damage dealt by players to Ashen mobs increased by 35%.
- When disabled: Final damage taken by players from Ashen mobs reduced by 5%, and final damage dealt by players to Ashen mobs increased by 5%.
Bug Fixes
- Fixed a bug where maul-type weapons lost part of their damage bonus.
- Fixed a bug where the Bypasses Adaptation tag was ineffective.
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PmL7VD3d:sEnwVRmm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PmL7VD3d:sEnwVRmm"
}

