Tags
Creators
Details
Licensed ARR
Published 2 years ago
Updated 6 days ago
All versions
0.5.9
Release
Reforged Artifices [FORGE]last week 320
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
New Morphs
- Dreadwing.
- Skyquake.
- Smokescreen.
- Cliffjumper.
- Scraplet.
Alternate Morphs
- Smokescreen Alternate.
- Cliffjumper Terrorcon.
- Megatron with Liege Maximo's Arm.
Commands, Gamerules and Teams
- New commands:
/prime set,/worthy set,/leader set,/patrol,/locate patroland/archetype. - New gamerules:
morphTeams,editorFactionTeams,keepTerrorconOnRespawn,anyoneCanTameScraplets,tamedScrapletsHuntMorphs,scrapletMorphsHideAnywhere,doVehiconSpawning,maxSquadSizeandsaberRendBreaksBlocks. - New teams: M.E.C.H., Terrorcons and Scraplets.
Morph Changes
- All Morphs, each character now has a unique sprint speed in bot mode.
- All Morphs, decreased Energon drain rate in vehicle mode.
- All Morphs, the camera height now properly aligns with the Morph's eyes.
- All Morphs, new jump animations.
- All Morphs, attack animations for built-in weapons now alternate between left and right.
- All Morphs, first person head bobbing now matches the Morph's footsteps.
- All Morphs, new sounds.
- Megatron, new model and animations.
- Optimus Prime, model tweaks and new animations.
- Bumblebee, new revamp and animations.
- Wheeljack, new animations.
- Shockwave, the bot mode cannon chain now uses inverse kinematics to stay attached, vehicle mode plays a cannon firing animation, and the first person viewmodel has been updated.
- Ratchet, shortened healing ability cooldown, can heal other Morphs, and an updated first person viewmodel.
- Knockout, shortened healing ability cooldown, can heal other Morphs, can shoot in vehicle mode, and an updated first person viewmodel.
- Bumblebee, Bulkhead and all Vehicons, updated first person viewmodels.
- Nemesis Prime, now defaults to the M.E.C.H. team.
- Airachnid, smoother turning in helicopter vehicle mode.
- Scraplet, heat vision with a seeker that tracks and locks onto living metal, can climb all over other Morphs, and can climb on any surface, including walls and ceilings.
Transformer Editor
- The brightness slider now updates the colour.
- The faction button now has M.E.C.H. as an option.
- The faction button now sets your Minecraft team, unless the
editorFactionTeamsgamerule is false. - Armour now matches the team you are on.
Relics and Gadgets
- Star Saber, abilities can only be used by an Optimus Prime Morph who has
/prime seton them. - Dark Star Saber, abilities can only be used by a Megatron Morph who has
/worthy seton them. - Both Sabers, hold attack to charge a Saber Rend, hold interact to block, block within 0.25 seconds of an attack to parry it, double tap sprint to dash forward, and the offhand stays empty while equipped.
- Phase Shifter, activate to phase through anything, including all forms of damage. Drains hunger rapidly while active.
- Liege Maximo's Arm, only equippable by Megatron. Equip it by interacting while holding it, unequip it by crouch interacting with an empty hand, or use
/transformer setself megatron arm. The Fusion Cannon and blade can't be used while it's equipped, so melee uses fists instead. - Forge of Solus Prime, reforging items only works for someone set as a Prime with
/prime set. - Dreadwing's and Skyquake's Sticky Bombs, interact to place on the ground, or hold interact to throw onto walls and ceilings. Two bombs that touch detonate instantly.
- Remote Detonator, interact to detonate Sticky Bombs based on the activation mode, and crouch interact to change the mode.
Blocks
- Cyberstone and Cyberite decoration blocks, each with stairs, slabs, walls, tiles, bricks, chiseled (Autobot and Decepticon variants), modular diamondplate, lamps powered by Energon, and modular Energon Lights that can be coloured with Energon.
- Rusted Cyberite and Cured Cyberite variants.
- Cyber Ash, left behind when an Energon block explodes, when a Wheeljack Grenade or a Dreadwing or Skyquake Bomb explodes, and when Cyberstone is destroyed by an explosion.
- Cyber Debris, crafted from Cyber Ash.
- Energon Cube, replaces the Energon Tank with the same functionality and a new look.
- Cyberite Battery, stores one and a half times as much Energon as an Energon Cube, links with other batteries placed in a solid box shape to share storage, and powers anything directly next to it.
- Energon Converter, updated texture and no longer takes Redstone as a power source.
- Laptop, the tracked Morph now shows as a headshot instead of a 3D head, and Morphs without a headshot show a question mark.
- All Cyberite blocks can rust, be waxed and be scraped with an axe.
Sounds
- New sounds for transforming, engines (including planes and helicopters), footsteps, landing, built-in weapons, battle masks, taking damage, dying, and humans entering or leaving a Morph in vehicle mode.
- Transformer sounds can now be heard from much farther away.
NPCs
- NPCs have advanced pathfinding, smart combat logic and a low performance cost on the server.
- Vehicons, mine for Energon, equip weapons, shields, flint and steel, TNT and ender pearls, dig for building materials and build across gaps.
- Vehicon Grounders, spawn on the ground, then drive around searching for enemies.
- Vehicon Flyers, spawn in the sky and search for enemies to drop onto and attack.
- Scraplets, updated spawn egg, loot table, aggression, swarming and nesting.
- Scraplets, freeze in cold biomes and when touching or hit with cold blocks and items.
- Tamed Scraplets, won't swarm you for your metal, attack any mob you attack or that attacks you, can be sat down or picked up onto your head with an empty hand, go after metal Morphs, mobs and blocks on their own when not sitting, and can be customised with dyes, Nether Stars and more.
- Terrorcon Cliffjumper, regains health when attacking Morphs and NPCs, and can't eat Energon.
Miscellaneous
- Updated English and Russian translations.
- New Spanish translation.
- New death messages for many situations.
- Eating non-blue Energon shards only changes your glow for the duration of the effect.
- Non-blue Energon effect durations have been greatly increased.
- All Energon types now have naturally generating budding blocks.
- Updated textures for Energon related items.
- New creative menu tabs for functional and decoration blocks.
Compatibility
- Do a Barrel Roll, flying Morphs in vehicle mode can now do barrel rolls and steer like an elytra.
- JEI, shows Energon Converter recipes.
Performance
- Colour layers are now baked and perform at the same speed as normal textures.
- Breaking leaves while driving now uses a much smaller radius.
- Transformer colours and settings are now saved per player instead of in the world.
- Many smaller optimisations and improvements.
Bug Fixes
- Fixed a crash with some shaders.
- Fixed hitboxes and camera heights resetting to a human's after respawning.
- Fixed camera heights not lining up with Morph eye levels.
- Fixed hitting people with blasters at melee range instead of firing.
- Fixed being able to use offhand items with built-in weapons enabled.
- Fixed heads spinning during transformation.
- Fixed Airachnid becoming a helicopter too early and spinning rapidly while transforming.
- Fixed Starscream's broken weapon swap animation.
- Fixed transformation sounds sometimes not playing.
- Fixed transformation sounds being heard globally.
- Fixed subtitles not appearing.
- Fixed blasters firing when interacting with blocks or entities, or dropping items.
- Fixed Knockout's hands flickering while using his saws.
- Fixed z-fighting and overlapping textures on many models.
- Fixed Shockwave's cannon misaligning during transformation.
- Fixed vehicles playing Minecraft footstep sounds.
- Fixed first person showing the wrong animations after switching camera perspective.
- Fixed the brightness slider not updating your colour.
- Fixed the faction button not updating your armour or team.
- Fixed the speedometer being covered by the chat box.
- Fixed animation glitches on many Morphs.
- Fixed Ground Bridges causing ghost bridges and sometimes lagging servers.
- Fixed the Laptop and Signal Navigator sometimes not working as intended.
- Fixed a player being removed from the world when a passenger or perched Scraplet riding them logged out.
- Fixed vehicles sinking a block into the ground when sprinting underwater.
- Fabric features are now fully in sync with Forge.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:X5Q4LrRz:wh2ksjVt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:X5Q4LrRz:wh2ksjVt"
}

