1.8
Compatibility
Changes
Changelog v1.8 - The Relentless Update
๐ฅ Major AI Improvements:
Anti-Freeze Global Tracker: Fixed the biggest issue where Hunters would freeze when chunks unloaded (due to distance or optimization mods). The server now uses a "leash" system: if you manage to get more than 80 blocks away, the Hunter will instantly teleport 35 blocks behind you. You can run, but you can never truly escape.
Swimming AI Upgrade: The ocean is no longer a safe haven. Hunters now receive a hidden Dolphin's Grace effect while in water and will actively swim upwards to reach you.
The Return of Traps (Lava & Cobwebs): Trapping AI makes a comeback and has been completely rebuilt! Hunters once again seamlessly throw lava in your path or trap you in cobwebs while sprinting. This is balanced with a 30% trigger chance to prevent annoying spam.
What should we add in v1.9? Join our Discord server and share your craziest ideas for the Hunter AI!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6yAseuid:PuJJBUQT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6yAseuid:PuJJBUQT"
}

