1.0.0
Compatibility
Changes
Version 1.0.0 - The Chase Begins! modrinth Release!
Initial Release: The core Manhunt experience is now available!
Advanced Hunter AI: Hunters can now mine through blocks, build up to reach the player, and use shields to block attacks.
Smart Survival: Hunters will now retreat to a safe distance to eat Golden Apples or Steaks when their health is low.
Equipment System: Hunters dynamically upgrade their gear from Iron to Enchanted Diamond as the game progresses.
Pro Tactics: Added MLG Water logic to prevent fall damage and Ender Pearl usage for closing distance.
Command System: Added /manhunt spawn <difficulty> and /manhunt stop for easy game management.
Difficulty Scaling: Implemented Easy, Normal, and Hard modes with different AI aggression levels.
Massive Localization: Full support for English, Russian, Ukrainian, German, Spanish, and Japanese.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6yAseuid:fBKfwb3z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6yAseuid:fBKfwb3z"
}

