
Creat Aeronautics Structures
This mod adds natural-looking structures built from Create and Create: Aeronautics blocks to Minecraft 1.21.1. The ruins of engineering houses, abandoned boats, soaring airships, and robber balloons will fit seamlessly into your worlds without disrupting
1.1.0-Beta-2
Compatibility
Changes
Create Aeronautics Structures — Update
New trading system: The engineer now offers a randomised set of items from Create and Create: Aeronautics (shafts, cogwheels, alloys, mechanisms, and more). Trades are divided into cheap (less than 5 emeralds) and expensive (5+ emeralds). The player can also exchange resources for emeralds. Each engineer shows up to 8 random offers, and exhausted trades are restocked after one in-game day. Smoother animations: The engineer's idle, walk, and head-turning animations have been reworked for more natural movement. The nose now moves together with the head. Version correction: The mod version has been corrected from 1.2.0 to 1.1.0.
Create Aeronautics Structures — Обновление
Новая система торговли: Инженер теперь предлагает случайный набор предметов из Create и Create: Aeronautics (валы, шестерни, сплавы, механизмы и другое). Товары разделены на дешёвые (до 5 изумрудов) и дорогие (от 5 изумрудов). Игрок также может обменивать ресурсы на изумруды. У каждого инженера отображается до 8 случайных предложений, а исчерпанные товары обновляются через один игровой день. Улучшенные анимации: Анимации покоя, ходьбы и поворотов головы стали более плавными и естественными. Нос теперь двигается вместе с головой. Исправление версии: Версия мода исправлена с 1.2.0 на 1.1.0.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:aX7eWKKb:Pm5CgIP9"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:aX7eWKKb:Pm5CgIP9"
}
