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Details
Licensed MIT
Published 3 months ago
Updated last month
All versions
0.4.3
Release
Create Aeronautics: Automated Logistics 0.4.32 months ago 213
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
0.4.3 Release Notes
Important - Upgrade from 0.4.3 to 0.4.4 ASAP to prevent possible world corruption
New
- Added hover highlighting to the station ship-selection list.
- Added keyboard jump-to-ship support in the station ship-selection list.
- Added scrolling support for the full known-ship list in station ship selection.
- Added a config option to allow one-way route plans to count as valid runnable routes if desired.
Fixes
- Fixed
0.4.2UI refresh regressions affecting renaming, ship selection, route recording, route reordering, route deletion, empty-route status, dock-link status refresh, and stale stop-editor reopen state. - Fixed first-leg route saves on the Ship Transponder so the status now refreshes immediately instead of showing stale state until the menu is reopened.
- Fixed route-status wording and behavior so empty schedules show
No Route, incomplete stop/segment chains showPartial Route, and only fully valid runnable schedules showReadyby default. - Fixed station ship selection resetting to the first or closest ship after reopening.
- Fixed stale or deleted route segments still appearing in the station
Routesview after stop cleanup, route removal, or station removal. - Fixed route and schedule displays so renamed ships and stations show their current names instead of old snapshotted names.
- Fixed reordered stop plans so ships can start from the valid stop they are currently parked at instead of validating against the unrotated stop order.
- Fixed the read-only stop arrow so it points at the active visible leg even when runtime starts from a rotated stop order.
- Fixed station ship-selector mouse-wheel behavior so closed-list scrolling now follows scroll direction correctly.
- Fixed station
Run/Stopbutton states so they disable when the selected ship cannot actually be run or stopped. - Fixed station
No Route/Partial Routetooltips so they now use station-specific wording instead of telling players to switch the station into Recording Mode. - Fixed short status text capitalization such as
Not Found.
Updates
- Updated default generated names from
Unnamed Ship <guid>andAirship Station <guid>toShip <guid>andStation <guid>. - Updated wrong-start and invalid-route wording around transponder schedule starts so start failures are clearer when the ship is parked at the wrong stop.
- Updated the common config by removing old unused entries for
stopOnError, route-preview toggles/range, ship dock search radius, and dock cargo timeout. - Updated
maxActiveVehiclesPerPlayerso it now limits real active automated ship playback per player instead of only limiting concurrent recording sessions.
Testing
- Tested against Sable
2.0.x.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:73ZXeRfx:RxXBelwR"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:73ZXeRfx:RxXBelwR"
}



