Tags
Creators
Details
Licensed ARR
Published 5 months ago
Updated 4 days ago
All versions
1.0.5
Release
Create Aeronautics: Gadgets & Gizmos 1.0.53 months ago 187
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Changelog
2026-07-3 Version 1.0.5
Fixes and Updates
Bi-Directional GearshiftGUI typo fixed, right hand axis button now correctly shows "Y-Axis/Z-Axis" depending on orientation.- Added missing
Entity LauncherRecipe. - Placed
Entity Launchernow correctly follows the claw location when on a sub-level. - Placed
Entity Launchernow correctly works as a sub-level anchor. - Rotating the
Cogof theEntity Launchernow correctly reels in/extends the rope. Physics Gantry Beltrenderer now correctly renders theBeltspline.Physics Gantry Belt Wheelnow uses the correct block model.Vector BearingPistons now render on the block model.- Cleaned up and fixed some Texturing issues in the
Servo Bearing. - Fixed
Contraption ControllerandNetwork LinkerTPS issues affectingRedstone Links. - Fixed a problem with the
Thrustersnot scaling input redstone signal strength to the setMin/Maxthrust values in the GUI. - Removed
Contraption Controllerdistance based auto scanning due to high TPS issues. - Updated
Aileron BearingandBi-Directional GearshiftGUI's with new textures fromRayRay
QoL updates
Contraption Controllerscan now be placed on half slabs.- Range sliders in all GUI's now support:
- CTRL: Snap to 5% or 5° increments.
- SHIFT: Precision mode for fine-grained decimal adjustments.
- New
Passthrough Splitmode for theSmart Gearboxthat mirrors the input to all output faces:- Right clicking an output face swaps the direction
Additions
Scissor Piston:- New 1 block sable piston that extends using
Scissor Arms - Extension Length can be increased by right clicking the
Baseblock withScissor Arms(Up to 32 blocks) - Remove arm sections to shorten the maximum length by breaking them.
- New 1 block sable piston that extends using
Notes and Extras
Scissor PistonandScissor Armtextures and block models are work in progress and subject to change.- Placed
Entity Launcherblock model and textures have been updated to remove mixels but are still work in progress.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Sza3GgEL:PsdHRMxJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Sza3GgEL:PsdHRMxJ"
}

