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Creators
Details
Licensed MIT
Published 9 months ago
Updated 4 months ago
All versions
1.5.0-1.21.1
Release
Create : Beyond Limits 1.5.0-1.21.14 months ago 434
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Changes
Combines fluids and mechanical power into the exact same blocks. Adds new ways to automate farms and power setups without creating a mess of separate pipes and shafts everywhere.

Fluid Sprinkler
- Added the Fluid Sprinkler block.
- Sucks up liquids from directly below and sprays them to change or buff surrounding blocks.
- Aeronautics Physics Support: Fully compatible with moving grids and physics structures (Works seamlessly In-World to In-World and Simulated to Simulated).
- Works with multiple fluids for different effects:
- Water: Automatically hydrates farmland.
- Lava: Spits out high-heat particles for custom transmutations.
- Honey: Creates a localized zone that speeds up crop growth.
Mechanical Rotary Joint
- Added the Mechanical Rotary Joint block.
- Placed directly under a Fluid Sprinkler to feed it both rotation and liquids at the same time.
- Powered from the sides using Cogwheels.
- Passes fluids straight up to the block on top depending on the direction of the rotation.
Mechanical Rotary Union
- Added the Mechanical Rotary Union block.
- Allows for much tighter layouts when hooking up Fluid Sprinklers.
- Powered from the bottom or sides using Shafts.
- Lets fluids pass straight up depending on the block's facing direction.
Advancements
- Added a brand-new branch of advancements to track progression through fluid and kinetic setups.

- Hold Shift for Info: Added full inventory summaries for both the Mechanical Rotary Joint and Mechanical Rotary Union. Hovering over the block and holding [Shift] displays a guide
- Internal Fixes: Cleaned up internal files to ensure all custom textures and block shapes load perfectly without random glitches.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Iwg4G85t:OBaejBfx"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Iwg4G85t:OBaejBfx"
}


