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1.1.0
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Changes
v1.1.0
New: Creative Toolbox. A wearable accessory giving you 9 personal item palettes — one per hotbar slot — while inside the creative dimension. Scroll to a hotbar slot, press a keybind to open that slot's palette (or a second keybind for instant single-click swapping, no drag-and-drop), and you've got quick access to whatever tools or blocks you set up for that slot. Every palette slot holds exactly 1 item, since there's no reason to manage stack sizes when nothing's scarce.
Portal frames now support optional corners, matching real Nether portals — you don't need to fill in the 4 corner blocks anymore.
The creative dimension's floor is now 50 blocks thick instead of one thin layer, so tunnel bore contraptions have real material to dig through.
Added an in-game mod icon, shown in the Mods list screen.
Full technical changelog on GitHub for the how/why on any of this.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:mCiIdmyB:GynDDnUH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:mCiIdmyB:GynDDnUH"
}

