Tags
Creators
Details
1.1.1.2
Compatibility
Required content
Changes
To all of those actually reading this, I AM SO sorry, due to how devving works in editor vs actually in game, I never noticed that blockproviders do not actually auto-generate tags in game and sadly due to how everything is loaded, it is not possible to auto-generate, at least not without generating a file while in-game and the player adding it, this patch makes it so the create-blocks by default are included and tagged, hope you enjoy
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Arx7g8V4:4ZqNcYdt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Arx7g8V4:4ZqNcYdt"
}

