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Licensed MIT
Published 3 weeks ago
Updated 4 days ago
All versions
0.3.0
Release
Create: Colored Connections 0.3.0last month 74
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Goggles tracing: while wearing Engineer's Goggles, resting the crosshair on a dyed link lights up its whole color group — the "read your network" tool for dense factories.
- The highlight follows the crosshair: switching to a different color (or the same color in another factory) cross-fades — the old group dims out on the fade-out curve while the new one lights up on the fade-in curve — and the highlight smoothly fades out as soon as the crosshair leaves the dyed links.
- Graying stays inside the hovered link's factory: other color groups in the same network dim to gray, while other factories render completely untouched.
- The trace readout is appended straight into Create's own goggle overlay.
- When every gauge in the group requests the same item, a yellow line shows the group's shortage: how many more items it still needs (target − in storage − in transit), the shopping list for restocking runs — stack mode ("stacks" row) gauges count full stacks, exactly like the game's own requests.
- Status counters hide zero values and lead with what matters: failed (red) first, then running, idle and met counts. A yellow warning (Create's own wording) appears when some stock links sit in unloaded chunks.
- Status counts match what the network is doing: links with shipments in transit are running, satisfied (green) ones are done, red restock flashes are failed, and everything else — including outstanding requests with nothing moving — is idle.
- Tracing is per-player in multiplayer: entirely client-side, no network traffic, two players can trace different colors of the same network.
- New config options: gogglesTracing, traceDistance, traceHud.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s8chGgzt:9nao3ffB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s8chGgzt:9nao3ffB"
}

