1.1
Compatibility
Required content
Changes
Create: Extended Storage
⚠️ Important Note: If you only want the extended Fluid Tanks and Item Vaults without the new heating mechanics, please download Version 1.0. Version 1.1+ introduces new fuels and boiler mechanics to balance the gameplay.
Core Features
These features are available in all versions of the mod.
Extended Storage
This mod removes the standard size limits for multi-block, allowing you to build much larger Fluid Tanks and Item Vaults.
- Fluid Tanks: Increase the maximum base size (Default 8, Configurable up to 64 blocks).
- Item Vaults: Increase the maximum base size (Default 8, Configurable up to 64 blocks).
v1.1 Update: The Heat Expansion
I realized that while you could build massive tanks in the previous version, standart Blaze Burners couldn't generate enough heat to run boilers efficiently at those sizes. This update fixes that issue.
1. New Fuels.
To match the increased storage capacity, i added two new fuel items:
- Luxury Blaze Cake: Upgrades the burner to Ultra heat level.
- Miniature Galaxy: Upgrades the burner to Cosmic heat level.
2. Limitless Boiler.
In this update i added fuels and in previous version we got larger blocks but we forgot the "Level Cap" and in this update i removed that.
With the new fuels, your boilers will be more efficient.
- Ultra & Cosmic Heat Level: These tiers doesn't do anything but upgrading blaze burner level. (I have plan to add custom recipes for more automation)
- New version's purpose: This version ensures you can generate enough heat level to produce more Stress Units. (su)
Configuration
You can edit the limits in serverconfig/createextendedstorage-server.toml. Below are the default values:
[storage]
#Range: 1 ~ 64
maxFluidTankSize = 8
#Range: 1 ~ 64
maxItemVaultSize = 8
[blazeBurner]
#Range: 100 ~ 32000
luxuryBlazeCakeBurnTime = 3200
#Range: 100 ~ 20000000
miniatureGalaxyBurnTime = 144000
#Range: 1 ~ 20
ultraBoilerHeatLevel = 5
#Range: 1 ~ 20
cosmicBoilerHeatLevel = 15
Requirements
- Create Mod (6.0.8)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6mazT3NO:lBcNR5oj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6mazT3NO:lBcNR5oj"
}

