All versions
1.1.1r-forge
Release
Create Nuclear Radiation 1.1.1r-forgeyesterday 16
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
Changes
1.1.1-RELEASE
Fixed:
- Radioactive blocks no longer scatter across the entire blast radius; they now only appear beneath the reactor.
- Resolved an issue where the actual RAD/S value would sometimes glitch and report 0.0 RAD/S (see below for more details).
Added:
- Ability to toggle the dosimeter on/off, along with an on-screen HUD.
- Radioactive blocks can now be broken layer by layer, rather than all at once.
- Radioactive blocks now undergo decay (breaking down layer by layer); all relevant settings can be found in the config.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hzb3i2z9:YM8pn5bX"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hzb3i2z9:YM8pn5bX"
}

