Tags
Creators
Details
Licensed MIT
Published last month
Updated 4 days ago
All versions
1.3.2
Release
Create: Petrochem 1.3.24 days ago 277
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Added:
- Redstone on/off switch for Diesel engine
- Pumpjacks now support biome tags
- Engines accept fuels by tag
- Oil refining can start with external mod's petroleum with
c:crude_oiltag
Rebalanced:
- Petroleum yields per biome have been increased, more biomes can yield petroleum now
- Engine SU capacity has been reduced by a factor of 33% by default and consumption has been increased
Fixed:
- Crash when KubeJS was missing
- Gasoline engines not restoring redstone state
- Diesel engine displaying it's stress capacity with it's multiplier to 1 RPM (large number = ugly)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:evsgEBNC:BMqli7Ow"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:evsgEBNC:BMqli7Ow"
}

