Tags
Creators
Details
Licensed MIT
Published 3 months ago
Updated 2 days ago
All versions
2.1.0
Release
2.1.0last month 1,146
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
v2.1.0
Features
- Added mew custom pipe fluid renderer which renders the correct height of a fluid level inside a pipe.
- Added in a way to adjust valves precisely on how much flow they should let through
- Added in stored fluid fronts. This means when your flow is blocked by a full sink for example, and there is again enough room for the fluid to flow it will instantly flow again
- Add cross sucking from sable sublevels
Bug fixes
- Different kind of performance fixes
- Fixed hose pulleys
- Fixed spilling water in the network
- Fixed non ticking networks on sublevels
- Fixed cauldron sucking
- Fixed basin sucking
- Fixed stuck networks not resolving correctly
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CuAT8bVS:j0MRoOFO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CuAT8bVS:j0MRoOFO"
}



