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0.21.0
Alpha
Create: Pocket Sized 0.21.0last week 672
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Any compatible version
Changes
Create: Pocket Sized Alpha v0.21.0 w/ Pym 0.4.0
NEW REQUIREMENTS
- Pehkui 3.8.3 or newer is required.
- Pym 0.4.0 is bundled inside the Pocket jar. No separate download needed.
- Client and server must both be on 0.21.0.
LICENSE
- Pocket & Pym code is now under PolyForm Shield 1.0.0. Assets stay All Rights Reserved. See LICENSE.md
NEW
- Blueprint Casing (replaces Blueprint Tile). New Omni texture, encased shafts, cogwheels, and large cogwheels with it.
- Flexible Shaft and Flexible Coupling (WIP)
- Magnifying Glass (WIP)
PYM
- Springs can't connect blocks of different sizes because rn they explode often
- Transmission & Linkage hydraulics and universal joints now scale and taper between different sized crafts
- Faster entity lookups around scaled sublevels
- Experimental Simurail support, off by default
- New links API so other mods can make connected sublevels scale together
PONDERS
- Highly experimental new ponder ability to scale a sublevel inside a ponder
- For now, just a basic test on the Creative Shrinkray, please report any issues with viewing this before I proceed with making more comprehensive in-game docs using Ponders.
SCALING TOOLS
- Hold Ctrl while firing the Compression Cannon or Creative Shrinkray to rescale only the target, not its neighbours
- L-Click a target with the Personal Subspace Compressor or Creative Shrinkray to pick its scale
- Portable Subspace Compressor now has a Resize Protection lock
- Creative Shrinkray entity targeting fix which was causing crashes with absurdly small sublevels nearby
HOT GLUE
- Aim at a block's far edge to help glue faces hard to pick otherwise
- Welded crafts now scale around the weld pivot
MISC
- Pocketed case tooltips now show size at scale and entity count
- Schematic and Quill works on sublevels
- Punchy compat
- Fixed weld lines getting thick when zoomed in
- a bunch more tiny fixes.
CONFIGS
- resizeEntitiesOnCrafts moved to Pym as resizeEntitiesWithSublevels (default true).
- New Pym option: experimental.simurailSupport (default false).
SAVE GAMES
- Back up your world before updating please.
- Resized sublevels keep their scale when you update.
- Blueprint Tiles become Blueprint Casings when you update.
KNOWN ISSUES
- Collision can still lag when a large entity stands on a much smaller sublevel
- Pressure plates and similar blocks on 1/32 crafts don't react to 1x players. This is as an attempt to fix the lag mentioned previously...
- Scaled Contraptions (native Create ones, like the Mechanical Bearing) have no collision.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KbwNRCY7:loauwxsG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KbwNRCY7:loauwxsG"
}

