Tags
Creators
Details
Licensed MIT
Published 3 months ago
Updated 3 weeks ago
All versions
1.1.5
Release
Create Propulsion: Simulated 1.1.53 weeks ago 84.5K
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- NEW! Solid Fuel Thruster
- NEW! Data-driven solid thruster fuels with datapack and KubeJS support
- NEW! Advanced Tilt Adapter with configurable left/right angle limits
- NEW! Platinum Fluid Vessel with doubled fluid capacity
- Added Solid Fuel Thruster automation and CC:Tweaked peripheral support
- Added Blaze Cake and Creative Blaze Cake solid thruster fuels
- Added Cosmonautics compatibility
- Updated Sable requirement to 2.0.3+
- Updated bundled Simulated, Aeronautics, and Offroad dependencies
- Reworked thruster plumes with particle and shader rendering modes
- Improved plumes on moving, turning, vector, and multiblock thrusters
- Added thruster startup, loop, and shutdown effects and sounds
- Added dedicated Ion Thruster sounds
- Made thrust and resource consumption scale with effective output
- Fixed Ion Thruster FE consumption and partial-energy calculations
- Fixed Liquid Vector Thruster fuel storage and goggles information
- Added configurable multiblock thrust, fuel, and oxidizer efficiency
- Fixed multiblock thrust being applied off-center
- Fixed copied multiblock thrusters losing their controller topology
- Fixed multiblock thruster ComputerCraft peripherals
- Reworked cable energy routing to process each network once per tick
- Added mounted fluid storage support for Platinum Tanks and Vessels
- Fixed Tilt Adapter target drift, motion, and angle handling
- Fixed inactive meshed thrusters displaying flames
- Fixed thruster plume bounding boxes and particle curvature
- Fixed Solid Fuel Thruster model and collision shape
- Fixed Platinum Casing not being mineable or dropping itself
- Fixed duplicate Create-style tooltips and incorrect fuel efficiency display
- Reorganized the creative tab into sections
- Updated Chinese and Ukrainian localizations
- Improved thruster synchronization and rendering performance
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ApkoHNO9:H13U56dc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ApkoHNO9:H13U56dc"
}

