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1.2.0
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đ ď¸ New Relic Added: Gearshift Torque Boots An innovative engineering artifact for the footwear slot (Boots) that merges the advanced kinetic system mechanics of the Create mod with the deep progression and constellation system of the Relics API. âď¸ 1. Mechanical Gearbox (Transmission) Added the "Torque Transmission" ability featuring 4 switchable movement modes via the radial menu: 1st Gear: Protective: Reduces the engineer's movement speed by 30%. In return, it grants constant protection (dynamically distributing incoming damage into armor durability) and resiliently knocks back attacking enemies. Puffs of smoke escape from under the soles during sprints. 2nd Gear: Standard: The default operating mode. Player physics and movement speed remain completely vanilla. 3rd Gear: High-Speed: Extreme acceleration that scales directly with the Torque Efficiency statistic. Recoil Mechanics: Crashing into a wall (or any full block at eye or leg level) while sprinting interrupts movement and inflicts impact damage on the player. 4th Gear: Reverse: A unique, fun mode. Completely inverts client-side WASD movement inputs. đ 2. Mechanical Handbrake System Added the "Mechanical Handbrake" utility ability with switchable Enabled (On) / Disabled (Off) states: Absolute Anchor: When enabled, sneaking (Shift) completely wipes out movement impulses on both the client and server. The player becomes entirely unmovable by external forces (such as explosions, moving Create conveyor belts, or water currents). Hydraulic Exhaust: Slamming the brakes at high velocity (while sprinting on 3rd gear) unleashes critical sparks and generates a powerful kinetic shockwave that repels all nearby mobs within a 4-block radius. Fortified Buff: While holding the handbrake, the player receives a hidden gradual healing effect (Regeneration I) and 40% absorption against any incoming damage at the cost of armor durability. đ 3. Constellation, Statistics & HUD Research Tree: The "Torque Transmission" nodes are laid out in the shape of a classic H gear shift pattern (centered at X=11 coordinates). The "Handbrake" ability branches off to the side like a physical brake lever. Dynamic Stat: Implemented the "Torque Efficiency" (torque_efficiency) statistic, which steadily scales up the damage reduction of the 1st gear and the maximum speed threshold of the 3rd gear. Integrated Metrics: current_movement_rpm â Calculates the player's current kinetic load (RPM) based on ground movement speed. kinetic_energy_converted â Accumulates converted kinetic energy progress while sprinting. Custom HUD: Added a custom speedometer overlay to the bottom-left corner of the screen, rendering the active gear (using the 16x64 gear_hud.png texture) and live RPM values in real-time. đ¨4. Visual Enhancements & Bugfixes Prestige Textures: Added exclusive golden textures for fully upgraded, maximum-level relics to showcase your peak engineering progress. Stability Updates: Resolved conflicts within shared Curios API events: fixed critical compatibility bugs, and in particular, the Sailcloth Cape relic now works absolutely perfectly without any failures in wind energy or experience calculations.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fBKiTiw3:2X8OPDwj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fBKiTiw3:2X8OPDwj"
}

