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All versions
1.2.2
Release
create-schematic-compute 1.2.24 months ago 301
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Changes
v1.2.2 — Portable Terminal + Layer Panel + Undo/Redo
- 📱 Portable Terminal — new handheld item to remotely discover and edit programmable blocks. Scans overworld and Sable sub-level devices within configurable range (1–256 blocks). One-click opens the block's native GUI. 🇨🇳 便携终端 — 新增手持物品,远程发现和编辑可编程方块。扫描 overworld 和 Sable 子世界设备,范围可配置(1-256 格)。一键打开方块原生 GUI。
- 🔍 Sable sub-level scanning — server-side scan via
LevelPlot.getLoadedChunks()with rotation-corrected world position calculation. Classloader-safe interface detection handles Sable's jarjar isolation. 🇨🇳 Sable 子世界扫描 — 服务端通过LevelPlot.getLoadedChunks()扫描,带旋转修正的世界坐标计算。类加载器安全的接口检测处理 Sable 的 jarjar 隔离。 - 🖼️ Photoshop-style layer panel — redesigned Holographic Monitor display editor with 108px-wide layer panel, 30px rows, and 24×24 component thumbnails. Drag-and-drop layer reordering with ghost row and auto-scroll. 🇨🇳 Photoshop 风格图层面板 — 重新设计全息显示器编辑器,108px 宽图层面板,30px 行高,24×24 组件缩略图。支持拖拽排序、幽灵行和自动滚动。
- ↩️ Undo/Redo system — Ctrl+Z / Ctrl+Y support for graph editor (add/delete nodes, connections, duplicate) and pixel editor (paint operations, new frames). Graph-level undo uses NBT snapshots with 50-step history. 🇨🇳 撤销/重做系统 — 图形编辑器(添加/删除节点、连线、复制)和像素编辑器(绘制、新建帧)支持 Ctrl+Z/Y。图形级撤销使用 NBT 快照,50 步历史记录。
- 🖥️ Display editor fixes — selection highlight now renders on top of all elements. Clicking empty display area starts dragging the already-selected component. 🇨🇳 显示编辑器修复 — 选中高亮现在渲染在所有元素之上。点击空白区域开始拖拽已选中组件。
- 🛠️ Radar fixes — removed aggressive
validateSableCache()that cleared Sable pose every tick. Bootstrap now usesboundingBox()for precise sub-level matching. 🇨🇳 雷达修复 — 移除每帧清除 Sable 姿态的validateSableCache()。Bootstrap 现使用boundingBox()精确匹配子世界。 - 🧹 Code cleanup — portable terminal streamlined (7 dead packet files removed, screen code -52%). All screens unified
toggleRunning()pattern. 🇨🇳 代码清理 — 便携终端精简(移除 7 个废弃包文件,屏幕代码减少 52%)。所有屏幕统一toggleRunning()模式。 - 🎨 3D terminal model — custom Blockbench handheld model with GUI display angles. 🇨🇳 3D 终端模型 — 自定义 Blockbench 手持模型,已调整 GUI 显示角度。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1bUvJALH:Dirv9EjB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1bUvJALH:Dirv9EjB"
}

