1.0.0
Compatibility
Changes
🚀 Create: Skies on Fire — v1.0.0
Initial Release
The first public release of Create: Skies on Fire — a military-themed addon for Create mod that adds rocketry, warheads, and FPV drones to Minecraft!
🔧 Rocket Components
- Rocket Base & Orbital Rocket Base — foundations for building rockets
- Rocket Thruster, Brass Thruster, Copper Thruster — three tiers of propulsion
- Rocket Hull — structural body segments
- Rocket Nose Cone — aerodynamic cap (required for launch)
- Fuel Tank — stores rocket fuel for flight range
- Launch Pad — 3x3 multiblock platform with auto-refueling
💣 Warheads & Payloads (7 types!)
- Brass Payload — cargo container for transporting items
- Explosive Payload — high-explosive fragmentation warhead
- Incendiary Payload — sets a wide area on fire
- Ender Payload — teleports entities in the blast zone
- Gas Payload — releases a lingering toxic cloud
- Cluster Payload — splits into multiple smaller explosions
- Fission Payload — devastating nuclear warhead
🎯 Targeting
- Redstone Targeter (block) — receives targeting coordinates for rockets
- Remote Targeter (item) — saves and uploads coordinates
- Warhead Detector — scans the sky and emits Redstone signal on incoming rockets
🤖 FPV Drone System
- Brass FPV Drone — deployable remote-controlled flying machine
- Drone Controller — bind to a drone and enter FPV mode
- Brass FPV Goggles — helmet-slot item required for FPV vision
- Repair Tool — restores drone health
📖 Crafting Materials
- Rocket Blueprint — plan your rocket design
- Heat-Resistant Plate — key material for hull & nose cones
- Rocket Engine Core — heart of all thruster types
🎓 Ponder Integration
- Full Create Ponder support with 24 individual animated tutorials
- Each block and item has its own detailed, multi-step guide
- All tutorials fully translated to English and Russian
Requires: Minecraft 1.20.1, Forge 47.4+, Create 6.0+
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Uo4SyiKL:kwNuPc8M"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Uo4SyiKL:kwNuPc8M"
}

