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Licensed LGPL-3.0-or-later
Published 9 months ago
Updated 3 months ago
All versions
0.2.0-beta+neoforge-mc1.21.1
Beta
Steam 'n' Rails Neoforge 0.2.0-beta+neoforge-mc1.21.17 months ago 8,729
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Changes
Steam 'n' Rails 0.2.0-beta - Changelog
What Changed
Features & Enhancements
- Added unofficial port marker tag to saved data for potential future compatibility (#230, #222)
- Fixed station limit checkbox positioning (#199)
Bug Fixes
- Tracks & Compats: Fixed the inability to craft Biomes O' Plenty tracks and restored other wood/track compatibilities (#236, #212)(Woods from other mods are still a work in progress). Fixed broken recipes for Phantom Tracks (#204).
- Replaced internal wrapper tags with standard
c:convention tags for better multi-mod compatibility (#215). - Fluids: Fixed the liquid fuel system not properly recognizing registered fluids (#228, #209).
- Rendering & Models: Fixed
NullPointerExceptioninCopycatHeadstockModelwhen used alongside NeoContinuity (#231, #219). FixedIndexOutOfBoundsExceptioninSpriteCopyingBakedModel(#229). Fixed Boilers turning invisible when next to a full block (#220, #213). - Conductors: Resolved conductor remote possession desync and logout cleanup issues (#214). Fixed special conductor cap names not changing the model (#205, #198).
- Doors: Fixed Door "Open Mode" failing to actually lock the door (#218, #217). Fixed missing localization texts for door mode selection (#224).
- Gameplay & Interactions: Fixed the "Remote Lens" not working properly (#227). Fixed the inability to select the double axle standard type on narrow tracks (#210). Fixed issues where the wrench couldn't interact with train stations without automatically creating or disassembling the train (#202).
- Visuals: Fixed invisible bogies failing to render properly (#200).
Crash Fixes
- Server Stability: Removed duplicate conductor
DefaultAttributesregistration, which previously caused dedicated servers to crash on startup (#216, #208). - Fixed generic "Index 1 out of bounds for length 1" crashes (#221).
- Fixed general endless loading screen and failure to start errors (#211, #206).
The issues can be found in our GitHub Repository
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:L3Jv0QZI:sG8TppGl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:L3Jv0QZI:sG8TppGl"
}

