Tags
Creators
Details
0.6.0
Compatibility
Required content
Changes
Create: Sulfuric Resonance 0.6.0 — Second Yield
Added
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Added the new two-block Rotary Leacher.
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- Added optional recipe compatibility for Sulfur and Potent Sulfur where those items are available- Vanilla Backport Mod
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Added bulk leaching for crushed Iron, Gold, Copper, and Zinc ores.
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Added Purified Metal Chunks, allowing leaching to recover more usable metal than direct smelting.
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Added Mineral Tailings as a secondary output from Rotary Leaching.
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Added full Sulfuric Acid handling for the Rotary Leacher.
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Added automated item input and output for the Rotary Leacher.
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Added Create Mechanical Arm deposit and take support.
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Added stored-content drops when the Rotary Leacher is broken.
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Added machine status/readout information for the Rotary Leacher.
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Added dedicated JEI and EMI support for Rotary Leaching.
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Added a dedicated Rotary Leacher Ponder walkthrough.
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Added Mineral Concrete.
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Added Weathered Mineral Concrete.
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Added complete construction sets for both materials, including:
- Pillars
- Walls
- Stairs
- Slabs
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Added recipes, loot tables, tags, and stonecutting support for the new construction materials.
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Added a dedicated Construction creative tab.
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Added Cinder Sandpaper compatibility.
Changed
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Renamed Sulfur Block to Block of Raw Sulfur.
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Reorganized construction blocks into their own creative tab.
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Updated related translation keys to match the new naming and organization.
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Updated the Sulfuric Resonance Chamber with bucket filling support.
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Added an animated Sulfuric Acid surface to the Sulfuric Resonance Chamber.
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Updated Precision Spritzer item-list filtering so eligible blocks can now be sprayed even when no transformation recipe exists.
- Actual block transformations remain recipe-gated.
- Entity targeting behavior is unchanged.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UsDvIBdX:5dDmfMpK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UsDvIBdX:5dDmfMpK"
}

