All versions
1.1.6
Release
Create: Testosterone 1.1.6last week 38
Compatibility
Minecraft: Java Edition
1.20.1โ1.20.6
Platform
Fabric
Supported environments
Client and server
Changes
[1.1.6] - 2026-07-31
Added
- Configurable Tie Damage Cap: Added
Enable_Tie_Damage_Capserver config option (defaults totrue) to toggle whether wearing a tie (any tie, not just one named[matej]) caps accumulated Man Power damage for cooldown purposes. Disabling it makes the Tie purely cosmetic for this mechanic.
Fixed
- Tie damage cap inconsistency: The in-window damage accumulation cap for tie-wearers was hardcoded to
100instead of using theDamage_Limit/TESTOSTERONE_MAX_DAMAGEconfig value already used by the equivalent cap elsewhere in the same method, silently shortening Man Power cooldowns for anyone wearing a tie regardless of configuredDamage_Limit.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1ZpIVjxk:1qIadduq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1ZpIVjxk:1qIadduq"
}

