All versions
0.9.0
Beta
Create:FluidLogistic 0.9.04 months ago 216
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- Added the function of transferring JEI fluid recipes and placing orders in the warehouse management interface
- Added configuration option for single fluid package capacity
- Default fluid package capacity reduced from 90B to 10B
- Fixed the issue where fluids could not be searched by fluid name in the warehouse management interface
- Fixed the issue where fluid quantity text was displayed in the wrong position in the warehouse management interface
- Fixed the issue where empty list remnants in mixin caused game crashes
- Fixed the issue where fluid information was displayed incorrectly when viewing fluids in the warehouse management interface
- Fixed the issue where fluid packager could accept regular packages
- Fixed the issue where Create packager incorrectly unpacked packages into pure fluid containers
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:g4AWLVIr:NuJ2RNjM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:g4AWLVIr:NuJ2RNjM"
}

