2.3.0
Compatibility
Required content
Changes
2.3.0 - Color Update!
[Additions]
๐จ 16 New Kart Colors
๐ ๏ธ 16 New Crafting Recipes to apply these colors
โ๏ธ Color Crafting Automation via create processes
๐จ Kart Recoloring:
- You can now change the kartโs color by holding a dye and using Shift + Right-Click on the kart.
- Added particle effects when recoloring the kart.
๐ ๏ธ New Configuration Setting:
- "Minimal Overlay": Adds a more minimalist version of the low fuel popup.
๐ Kart Overlay Toggle:
- A new feature allows you to toggle the kart overlay on or off.
- The default key to toggle the display is H (configurable Ingame).
๐ง Recovering the Kart with a Wrench:
- It is now possible to retrieve a kart without destroying it.
- Use Shift + Right-Click with a Create wrench to pick up the kart as an item.
- Unconsumed fuel (coal) is also recovered when using this method.
[Changes] ๐ Updated Kart Item:
- The default kart item kart_item is now replaced with kart_red.
- This will be the default color when crafting a kart.
๐ Reworked Item Descriptions:
- Updated descriptions for all kart color variants.
- They now follow the Create modโs item description style, which was not the case before.
[Deletions]
- No deletion
[Bug Fixes] ๐ Performance Issue Fix:
- Removed a debug line that caused game slowdowns after prolonged kart usage.
- The issue was due to an excessive number of console messages accumulating over time.
๐จ Particle Improvements:
- The textures for particles of items, blocks, and karts have been reworked for better consistency.
- Instead of displaying raw model textures, particles now use custom-designed textures for a cleaner and more polished effect.
[Additional Information] ๐จ How to Recolor Your Kart:
- Shift + Right-Click with a vanilla Minecraft dye in your main hand.
- The kart now has a variant for each of the 16 Minecraft dyes.
๐ง How to Recover a Kart Without Destroying It:
- Use Shift + Right-Click with a Create mod wrench to retrieve the kart as an item.
- Unconsumed fuel (coal) is also recovered when using this method.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uIWvOIUD:PmVYPUt7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uIWvOIUD:PmVYPUt7"
}


