Tags
Creators
Details
1.0.3-hard
Compatibility
Changes
Major Changes: • No Fire Explosions: All Creeper explosions (Normal, Charged, Alpha) have been updated to NOT generate fire. This prevents unwanted forest fires and massive griefing while keeping the lethal explosion damage and block destruction. • Optimized Explosion Logic: Switched to a more explicit explosion method to guarantee fire is disabled regardless of game rules or other mods. Previous Hard Mode Features (Retained): • Instant Detonation: 0 fuse time, 2.0 blocks trigger radius. • No Stopping AI: Creepers run and explode without pausing. • Extreme Speed: Up to +125% speed for Alpha Charged variants. • Lethal Damage: Up to x8 vanilla power with 60% armor piercing.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AUnhUYJ5:AKBwqvhl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AUnhUYJ5:AKBwqvhl"
}

