Tags
Creators
Details
1.0.1-hard
Compatibility
Changes
Changes
Reworked Alpha Creeper spawn system.
Alpha spawn chance now scales with:
Time of day (Day/Night)
World difficulty (Easy, Normal, Hard)
Nighttime now significantly increases Alpha spawn rates.
Easy difficulty reduces Alpha spawn probability.
Hard difficulty slightly increases Alpha spawn probability.
Balance
Adjusted Alpha movement speed for better stability and AI behavior.
Maintained explosion radius and damage scaling.
Preserved Alpha health, glowing effect, and custom name.
Fixes
Creepers no longer trigger explosions when near players in Creative or Spectator mode.
Removed unstable Alpha + Charged second phase behavior.
Improved consistency in spawn processing using persistent NBT flags.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AUnhUYJ5:GhrQ9hnb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AUnhUYJ5:GhrQ9hnb"
}

