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1.0-SNAPSHOT
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When a player is killed by a charged creeper, they may drop their head.(default by 100%)
This mod only implements the above functions. The reason why I developed it is that I haven't found a mod that can only implement this function.
You can change the value in the configuration file (creeper.json) to adjust the drop probability, the range is 0.0-1.0 (corresponding to 0%-100%)
If you find any bug,plz send issue on GitHub.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9Kp0SDQA:6hRA3nxT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9Kp0SDQA:6hRA3nxT"
}

