All versions
1.0.2
Release
Crit Combo 1.0.2 NeoForge2 days ago 5
Compatibility
Minecraft: Java Edition
1.21.11
Platform
NeoForge
Supported environments
Client and server
Changes
Initial release for 1.21.11 NeoForge
- Crit combo system — land consecutive critical hits to build your combo
- Bonus crit damage per combo stack (+3% per stack, up to x15)
- Combo resets on non-crit hit, taking damage, or 10 seconds of inactivity
- 3-stage particle effects
- Subtle bell sound on each combo increment
- Improved compatibility with multi-hit mods (Better Combat, Epic Fight)
- First critical hit after a reset deals base damage only
- Combo start delay config option (default: 5 seconds)
- Fully configurable via config file
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KncxdUKu:QGBdkhF3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KncxdUKu:QGBdkhF3"
}

