Tags
Creators
Details
Licensed LGPL-3.0-only
Published 3 weeks ago
Updated last week
All versions
1.5.0-build.363
Beta
Critterworks 1.21.1 1.5.0-build.363last week 14
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
1.5.0
Added
- Punchprawns
- New mob that spawns around Ocean Monuments
- Defaults to being hostile but can be tamed with Pearls
- Follow you around while tamed, in and out of water
- Sneak right-click your tamed Punchprawn to put them on your head
- When riding your head, bare-handed melee attacks become much stronger
- Right-click a block to place it back down again
- Sproutsnail
- New mob
- Acts as a flower pot - you can plant certain plant items in their shell
- This isn't AI I just like em-dashes and couldn't figure out a different punctuation :(
- Has a configurable 20% chance to Bone Meal applicable blocks it travels through
- Prefers moving toward farther bonemealable blocks nearby
- Adults passively drop Snail Slime every 5ā10 minutes
- Has a 10% chance to drop a Snail Shell Fragment when killed by a player
- Snail Shield
- Repaired with Snail Shell Fragments
- Makes you immortal while active
- Activates while sneaking with it in either hand
- Greatly reduces movement speed
- Also cannot left or right click
- After standing still for 5 seconds, most mobs forget and cannot target you
- The Snail That Kills You
- Has a 1% chance of appearing when a Sproutsnail is killed by the player
- Chance is configurable
- Does not spawn if you already have one chasing you
- Constantly moves in a straight line towards you
- Goes through blocks
- Moves 0.05 blocks per tick by default (configurable)
- Only moves while the player is online and in the same dimension
- Can be caught in a Critter Cage maybe possibly šš
- When The Snail That Kills You reaches you, it kills you and ends the chase
- You can permanently end the chase by tanking the hit 5 times with an active Snail Shield (configurable)
- Has commands under
/critterworks snail-chase
- Has a 1% chance of appearing when a Sproutsnail is killed by the player
- Pearl
- Has a 10% chance of being produced when giving Sand to Filterfeeders
- Snail Slime
- Acts like Bone Meal
- Snail Shell Fragment
- Several advancements
Changed
- Hopping Spiders can now be worn in your head slot
- Scoochworm parts have been given the
#c:capturing_not_supportedand#c:teleporting_not_supportedtags - The Critter Cage can now capture most serializable living entities lacking the
#c:capturing_not_supportedtag - Configured Filterfeeders are set as persistent
- Holding Sand will make a Filterfeeder stop moving, so you can more easily feed it
Fixed
- Lockbox items were opening when one attached to a Scoochworm was also open (#2)
Removed
- Web Pathfinder
- This was a debug item that serves no purpose any more
1.4.0
Added
- Item/Fluid Filterfeeders
- New clam mobs found in ocean and river biomes
- Click to collect as an item, works like an Item/Fluid Filter
- Drop the item in water to turn it back into a mob
- Also removes water fog within a radius around them
Changed
- Tardigrades drop from 1% of Moss Blocks, increasing with Fortune
- Schoochstem vines now generate along Lush Cave surfaces
- The Lockbox can now take an Item Filterfeeder to limit what can go into it
- Updated the Lockbox's screen texture
Fixed
- Fixed the config for the Pollen Point radius not being respected
Removed
- Item Filter
- Aliased it to the new item though
1.3.0
Added
- Sparkpollen Pouch
- Sparkbug Bush
- New block used to transfer FE wirelessly, can be found rarely in forests and swamps
- Bind the Pouch to a Bush, and then mark nearby block faces as inputs or outputs
- Every tick it tries to transfer energy from inputs to outputs
- Inputs spread their FE equally across all outputs that accept
- Firefly particles spawn near Pollen Points that are doing work
- Tardigrade
- Craft with almost any item stack to protect it while dropped
- Technically only applies to damage sources that use the tag
#critterworks:tardigrade_protects_from- Only includes
#neoforge:is_environmentby default
- Only includes
- Config that makes it also disable expiring after 5 minutes
- Technically only applies to damage sources that use the tag
- Craft a Tardigraded item with a Potion of Poison to remove it
- Craft with almost any item stack to protect it while dropped
Changed
- When riding a Scoochworm, your view is rotated to match its rotation
- Aka, when you're on the ceiling, the world looks upside down
- This can be disabled in the client config
- Added recipes to everything that was missing one
1.2.0
Added
- Debug client config that renders the movement path of every Scoochworm
- Debug server config that sends a clickable message in chat to tp to structures as they spawn
- Hopping Spider animations
- 4 animations for each combination of moving/still and holding/not holding an item
Changed
- Using a Critter Cage while not sneaking will place the Scoochworm instead of placing the block
- New texture for the Scoochworm Depot and Stem-Encased Comparator
- New texture and model for the Hopping Spider Nest
- If Spiders have no path to their nest, they reset
- Natural Hopping Spider Nests spawn with fewer spiders, especially when they have smaller webs
- Hopping Spider nest and Scoochworm Apple worldgen rarity has been adjusted
- You can now configure the scale that Hopping Spiders render at on Web Lines
Fixed
- Fixed Lockbox contents being lost after reloading a world
- Fixed Scoochworms that are on a wall when the world loads always moving downwards
- Hopefully fixed the crash when Scoochworm Apples spawn
- Fixed Critter Cage missing localization
1.1.0
Added
- Scoochworm GPS
- Can be used on a Scoochworm Segment to attach a Chunkloader
- Configurable max of 15 per player, loads in a plus shape centered on the head
Changed
- Changed the layout of the Web Port menu
- Web Line and Node interactions are now their own events
Fixed
- Fixed Web Lines only rendering if Iris was installed (????)
1.0.0
- Initial alpha release
- Everything is broken
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:alDYMU7T:WdIq1AG2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:alDYMU7T:WdIq1AG2"
}

