2025.6
Compatibility
Changes
版本 2025.6 (2025年6月更新)
优化
- 优化了debuglog输出模式,新增加开发模式
- 只有当开发模式为True时才会输出debuglog.
- 优化README文件.
游戏内容更新
物品
-
玫瑰金工具套装 (Rose Gold Tools)
- 新增5种玫瑰金工具:镐子、斧子、铲子、锄头、剑
- 使用锻造台合成:铜锭 + 对应的金质工具(基础) + 铜锭(升级材料) = 玫瑰金工具
- 工具属性:耐久度256、铁工具挖掘等级、黄金工具挖掘速度、黄金工具附魔能力
- 可使用金锭修复
- 配置选项:
roseGoldToolsEnabled- 是否启用玫瑰金工具(禁用时无法合成)
-
生物指南针 (Entity Compass)
- 新增特殊工具,用于寻找和标记生物
- 右键使用:在50x50范围内搜索当前选定的生物类型,为找到的生物添加发光效果(仅使用者可见)
- Shift+右键使用:打开GUI界面选择生物类型,支持所有已注册生物(包括其他模组的生物)
- 使用后进入5秒物品冷却时间
- 可在岩浆中漂浮(类似下界合金物品)
- 合成配方:骷髅头+苦力怕头+龙头(上排),皮革+指南针+羽毛(中排),猪灵头+凋零骷髅头+僵尸头(下排)
- 配置选项:
enableEntityCompass- 是否启用此物品(禁用时在tooltip中显示提示信息)allowEntityCompassCrafting- 是否允许合成此物品entityGlowRange- 生物发光效果的搜索范围(默认50格)
-
概率圣剑 (Probability Holy Sword)
- 新增神秘武器,拥有不可预测的特殊能力
- 基础攻击伤害6点,耐久度300点
- 只能用铁锭修复,不能附魔(除了诅咒)
- 20%概率触发以下随机特殊效果之一:
- "幸运斩":瞬间击杀低血量生物(僵尸、骷髅等)
- "厄运突刺":对使用者造成3点伤害,但对敌人造成20点暴击伤害
- "时空错乱":将敌人传送到20格范围内的随机位置
- 在沙漠神殿隐藏宝箱中以可配置概率生成(无合成配方)
- 可通过配置文件启用/禁用及调整各项参数
-
控制之杖 (Staff of Control)
- 新增强力工具,可以控制生物互相攻击
- 右键点击第一个生物,再右键点击第二个生物,让它们互相攻击
- Shift+右键清除第一个选择的生物
- 拥有300点耐久度,使用下界之星修复
- 不可以被除诅咒外的任何附魔所影响
- 合成配方:下界之星+下界合金锭(上排),下界合金块+下界之星(中排),木棍(下排左侧)
- 可通过配置文件启用/禁用及控制是否可合成
-
因果怀表 (Causal Pocket Watch)
- 新增神秘时间物品,可以储存和回溯玩家状态
- 右键使用:储存玩家当前完整状态(位置、血量、饱食度、氧气、经验值、经验等级、物品栏等所有信息)
- 再次右键:回溯到储存的状态,消耗一点耐久度,并触发300秒冷却时间
- 储存的信息仅保存15秒,超时后自动清除
- 有储存信息时物品显示附魔光泽效果
- 耐久度25点,可在岩浆中漂浮,使用下界之星修复,不可被附魔
- 合成配方:铁粒+铁块(上排),钟(中排),下界之星×3(下排)
- 配置选项:
enableCausalPocketWatch- 是否启用此物品(禁用时在tooltip中显示提示)allowCausalPocketWatchCrafting- 是否可以合成此物品causalPocketWatchCooldownTime- 冷却时间(默认300秒)causalPocketWatchStorageTime- 信息存储时间(默认15秒)
原版修改
- 玻璃瓶转水瓶 (Glass Bottle to Water Bottle)
- 新增功能:当玻璃瓶被投掷到水中时,自动转换为水瓶
- 支持所有类型的水源(静止水、流动水)
- 可通过配置文件启用/禁用(默认启用)
- 在服务器和客户端之间正确同步
附魔
- 钢契 (Steel Covenant)
- 新增防护类附魔,可以应用于胸甲
- 限制玩家受到的最大伤害值,公式为:20-(等级-1)*2.5
- 最高支持5级附魔,一级限制伤害上限为20点,五级限制伤害上限为10点
- 默认无法从村民处交易获得
- 可通过配置文件启用/禁用及控制是否可交易
- 每当限制伤害时,对盔甲造成3点耐久度损耗
状态效果
- 不死 (Undying)
- 新增状态效果,当受到致命伤害时,触发不死图腾的效果,并移除本效果
- 提供对应的药水和药箭,基础版持续3分钟,长效版持续8分钟
- 可通过配置文件启用/禁用
- 酿造配方:粗制的药水 + 不死图腾 -> 不死药水
Version 2025.6 (June 2025 Update)
Game Content Updates
Items
-
Rose Gold Tools
- Added 5 new rose gold tools: pickaxe, axe, shovel, hoe, and sword
- Crafted using smithing table: corresponding golden tool + copper ingot = rose gold tool
- Tool properties: 256 durability, iron tool mining level, gold tool mining speed, gold tool enchantability
- Can be repaired with gold ingots
- Configuration options:
roseGoldToolsEnabled- Whether to enable rose gold tools (disables crafting when disabled)
-
Staff of Control
- New powerful tool that can control entities to attack each other
- Right-click on one entity, then right-click another to make them fight each other
- Shift+Right-click to clear the first selected entity
- Has 300 durability points and can be repaired with Nether Stars
- Cannot receive any enchantments except curses
- Crafting recipe: Nether Star + Netherite Ingot (top row), Netherite Block + Nether Star (middle row), Stick ( bottom left)
- Can be enabled/disabled and craft control via config file
-
Causal Pocket Watch
- New mysterious time item that can store and revert player states
- Right-click to use: Store player's current complete state (position, health, hunger, air, experience, experience level, inventory, etc.)
- Right-click again: Revert to stored state, consume one durability point, and trigger 300-second cooldown
- Stored information is only preserved for 15 seconds, automatically cleared after timeout
- Item displays enchantment glint effect when it has stored information
- 25 durability points, can float in lava, repaired with Nether Stars, cannot be enchanted
- Crafting recipe: Iron Nugget + Iron Block (top row), Clock (middle row), Nether Star×3 (bottom row)
- Configuration options:
enableCausalPocketWatch- Whether to enable this item (shows tooltip when disabled)allowCausalPocketWatchCrafting- Whether this item can be craftedcausalPocketWatchCooldownTime- Cooldown time (default 300 seconds)causalPocketWatchStorageTime- Information storage time (default 15 seconds)
Enchantments
- Steel Covenant
- New protective enchantment applicable to helmets and chestplates
- Limits the maximum damage a player can receive using the formula: 20-(level-1)*2.5
- Supports up to level 5, with level 1 capping damage at 20 and level 5 capping at 10
- By default cannot be obtained from villager trades
- Can be enabled/disabled and trade ability controlled via config file
- Now only applicable to chestplates (no longer works on helmets)
- Causes 3 points of durability damage to armor whenever damage is limited
Status Effects
- Undying
- New status effect that triggers the Totem of Undying effect and removes itself when taking fatal damage
- Provides corresponding potions and tipped arrows, with base duration of 3 minutes and long version of 8 minutes
- Can be enabled/disabled via config file
- Brewing recipe: Awkward Potion + Totem of Undying -> Potion of Undying
Items
-
Potion of Richness
- New potion series including regular, long, and strong variants
- Provides Rich effect causing villagers to follow and display heart and emerald particles
- Regular version lasts 3 minutes, long version lasts 8 minutes, strong version lasts 1:30 but with stronger effect
- Supports splash and lingering variants, as well as tipped arrows
- Brewing recipe: Awkward Potion + Emerald Block -> Potion of Richness, plus standard duration and strength conversions
-
Infinite Water Bucket
- New special bucket that provides an unlimited water source
- Right-clicking on water collects all water sources in a 3x3 range
- Works with the same logic as the vanilla bucket, but never gets consumed
-
Toxic Gland
- New dangerous food item, crafted from fermented spider eye and pufferfish
- Restores 4 hunger points and 2 saturation when consumed
- Applies multiple negative effects: Poison IV for 1 minute, Nausea for 1 minute, Weakness II for 1 minute, and Blindness for 15 seconds
- Special toxin concentrated in marine creatures with extremely potent effects
- Crafting recipe: Prismarine Shards + Sponges surrounding a Water Bucket
- Can be disabled in the config file
-
Void Devourer Sword
- New powerful weapon with 10 base attack damage and 1.6 attack speed
- Special ability: Collects 10% of a mob's maximum health as void energy upon killing it (configurable)
- After accumulating 100 void energy, right-click to release a black hole effect that pulls and damages enemies within 15 blocks
- The black hole effect causes enemies to levitate, slow down, and be forcibly pulled toward the player
- Maximum void energy storage of 1000 points (configurable)
- Highly customizable: energy gain percentage, black hole range, and black hole damage (set to 0 to use player's attack damage)
- All configurations are common configs shared between server and client
- Crafting recipe: Obsidian + End Crystal + Obsidian (top row), Chorus Fruit + Nether Star + Chorus Fruit (middle row), Netherite Sword + Soul Sand + Netherite Sword (bottom row)
-
Lucky Sword
- New special weapon with random damage output (-15 to 30 points, configurable)
- Negative damage values heal the target instead of causing damage
- Damage is affected by attack cooldown recovery - full cooldown needed for maximum effect
- 555 durability points
- Cannot receive attack-enhancing enchantments (Sharpness, Smite, etc.) but can have utility enchantments like Looting and Unbreaking
- Name features random color changes
- Damage range and enable/disable options available in config file
- Crafting recipe: Emerald + Rabbit's Foot + Gold Nugget + Stick
-
Bee Grenade
- New throwable item that explodes upon impact with blocks
- Explosion causes a configurable area slowness effect (default: 2.5 block radius, 15 seconds duration)
- Releases configurable number of angry bees (default: 5) that attack nearby entities but not the thrower
- Bees automatically disappear after configurable time (default: 30 seconds)
- Enhanced configuration options:
- Customizable bee count
- Adjustable bee lifetime (in seconds)
- Configurable honey slowness area radius (default: 2.5 blocks)
- Adjustable honey slowness area duration (in seconds)
- Player friendliness settings
- Honey slowness area toggle
- Block damage control
- Crafting recipe: Honey Blocks + Gunpowder + Honey Blocks (top row), Beehives + Iron Ingot + Beehives (middle row), Empty + String + Empty (bottom row)
-
Scroll of Spacetime
- Magical scroll created by ancient spacetime wizards, with cosmic nebula patterns on its surface
- Right-click to create a spacetime anchor at your current position, use again to teleport back
- Shift+Right-click to clear the set anchor
- Teleportation requires 1.5 second charging time, interrupting cancels the teleport
- Uses durability when teleporting, default cost of 10 durability points per use
- Has teleport distance limit, default maximum of 1000 blocks
- Teleportation has cooldown time, default 60 seconds
- Maximum durability of 300 points
- Enhanced features:
- Teleportation no longer clears the anchor, allowing repeated use of the same anchor
- Scrolls with anchors set display enchantment glint for easy identification
- Teleportation process generates various particle effects around the player, at the destination, and connecting the two points
- Configurable maximum teleport distance, cooldown time, durability cost, etc.
- Can be set to be purchasable from master-level cleric villagers
- Crafting recipe: Ender Pearl + Chorus Fruit + Ender Pearl (top row), Gold Ingot + Nether Star + Gold Ingot (middle row), Blaze Rod + Diamond + Blaze Rod (bottom row)
Items and Blocks
- Fake TNT
- New block that looks similar to regular TNT
- Left-clicking ignites and spawns a real TNT entity
- Right-clicking breaks the block without explosion
- Does not chain explode when caught in explosions, drops as an item instead
- Crafting recipe: Regular TNT surrounding a tripwire hook, yields 8 Fake TNT blocks
- Can be enabled or disabled in the config file
Interface Improvements
- Redesigned Configuration Screen
- Implemented a two-column layout: categories list on the left, specific configuration items on the right
- Optimized title display with centered text between divider lines
- Added appropriate spacing between configuration groups for better clarity
- Organized all configuration options into four categories: Items, Status Effects, Enchantments, and Blocks
- Added "Restore Default Value" buttons for each configuration option with double confirmation to prevent accidental resets
- Auto-scrolls to top when switching configuration categories for improved user experience
- Enhanced overall visual aesthetics of the configuration interface for better usability
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s6N6a2et:URuj9Rf7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s6N6a2et:URuj9Rf7"
}

