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1.15v0.6.8a-forge
Compatibility
Changes
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation (#413)
Fixed models not rendering correctly when invisible (Closes #405)
Fixed crash on 1.20-pre6 (Closes #420)
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes #415)
Fixed CPM not working in Yarn Dev environments (Closes #422)
Fixed dedicated server crash in Forge Dev environments (#419)
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes #428)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:h1E7sQNL:YZj22Kky"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:h1E7sQNL:YZj22Kky"
}

