All versions
1.0.0
Release
Customizable Hearts 1.0.02 months ago 22
Compatibility
Minecraft: Java Edition
26.1.2
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
Changelog
[1.0.0] - Initial Release
Added
- Server-side player health customization
- Individual player heart settings
- Configurable mob health
- Player, mob, and environmental damage multipliers
- Shared Life mode
- Linked Damage mode
- Configurable damage delay
- XP-based bonus hearts
- Configurable XP requirements and maximum bonus hearts
- Persistent world-based configuration
- In-game configuration screen
- Moderator commands
- In-game command help using
/ch help <page> - Support for Minecraft
26.1.2
Release Notes
- Designed primarily for multiplayer servers
- Core features and configuration run server-side
- Client installation is optional
- The in-game configuration screen requires the mod on the client
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:j2rJkRZJ:VqhUTeDA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:j2rJkRZJ:VqhUTeDA"
}

