All versions
1.2.0
Release
Customizable PortalGun Skins 1.2.0last week 165
Compatibility
Minecraft: Java Edition
1.16.5
Platform
Forge
Supported environments
Client-side
Client and server
Changes
- You no longer need the server to install the mod for it to work in multiplayer. As long as you and whoever you want to see your skins has the mod, it will work on servers
- Ability to set the server-side color of your portals (primary and secondary) to be any RBG value you want, using a color picker in the portalmod options menu.
- **Custom portal skins! **(Everyone gets three free, but theres a lot more you can earn)
- Command to set portal gun skins: /Customizableportalgunskins [user] [skin_id]
- Slight rework to the official portalmod skins to fix a bug where they didnt work in multiplayer
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1qye7fQx:lB1k8NRB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1qye7fQx:lB1k8NRB"
}

