All versions
1.1.2
Release
Custom Worlds 1.1.2last week 25
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Server-side
Singleplayer
Changes
New
- Works in single-player and on LAN worlds (Fabric too).
Fixed
- Fabric server crash at startup when WorldEdit 7.3.8 is installed.
- Worlds created with structures disabled could not reload their chunks and got regenerated.
- Players in the nether or the end could use
/cw tp overworldeven when the overworld is not public. - No more item duplication when an inventory file is unreadable (the bad file is kept as a backup).
- Fabric: Trinkets slots are now properly cleared when entering an isolated world.
- Another mod misbehaving can no longer stop a custom world from loading.
- World names
overworld,the_netherandthe_endare now reserved.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DR117uDO:AvvSC45B"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DR117uDO:AvvSC45B"
}

