Tags
Creators
Details
Licensed MIT
Published 3 years ago
Updated last year
All versions
0.6.0
Release
DabaoSword-neoforge-0.6.0+1.21.12 years ago 85
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
DabaoSword v0.6.0:
新内容:
身份模式pvp对战:
- 一个根据三国杀身份模式设计的3阵营不对称pvp玩法。
- 在游戏内,玩家可以通过使用指令
/dabaosword或者 同时按下左Ctrl和M键(若快捷键占用,请尝试在聊天界面按下) 打开由文本组件组成的快捷菜单,点击其中的【新建游戏】,即可查看游戏规则和选择模式。 - 尝试创建对战时,系统会以玩家为中心,将附近20格(范围可以通过配置文件修改)内的其他不处于对战中的玩家拉入同一局对战。需要至少两名玩家才可以创建对战。
- 成功创建对战后,会进入10秒(等待时间可配置)等待倒计时。在准备阶段,任意一名参与对战的玩家均可以通过打开聊天栏点击【拒绝加入】而放弃加入,然后对战不会开始。
- 详细对战规则见主页或在游戏内查看。
杂项:添加手杀击杀玩家语音播报(可通过配置文件关闭)。
New Content:
Role Mode PVP Battle:
- A 3-team asymmetric PvP mode inspired by the "Legends of Three Kingdoms" role mode.
- In the game, players can use the command
/dabaoswordor press Left Ctrl + M simultaneously (if the hotkey is occupied, try pressing it in the chat screen) to open a quick menu composed of text components. Click on [New Game] to view the rules and select a mode. - When attempting to create a match, the system will pull all players not in another match within 20 blocks (range can be modified in the config file) into the same match, centering around the player. A minimum of two players is required to start a match.
- Once a match is successfully created, a 10-second (configurable) countdown begins. During the preparation phase, any participant can click [Decline to Join] in the chat screen to opt out, preventing the match from starting.
- Detailed rules for Role Mode battles can be found on the main page or viewed in-game.
Miscellaneous: Added voice announcement when kills player (can be disabled in the config).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Y8xmZ5MN:spbEdCRD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Y8xmZ5MN:spbEdCRD"
}

