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Details
All versions
2.1.0
Release
[Fabric/Quilt]Damage Engine 2.1.0 for 26.1.x3 days ago 6
Compatibility
Minecraft: Java Edition
26.1.x
Platforms
Fabric
Quilt
Supported environments
Client-side
Server-side
Client and server
Required content
Any compatible version
Changes
新增
- 新增数字缩写:大数字用 K/M/B/T 显示,例如1,500 → 1.5K。
- 新增伤害溢出显示:伤害数字不再被目标剩余生命截断,方便测武器伤害上限。
- 新增HUD 惯性:转动视角或移动时 HUD 先朝反方向让位、再平滑回正;范围可选 关闭 / 仅 DE 界面 / 全部界面。
- 新增对齐方式:总伤害与伤害记录可切换靠右 / 靠左。
修复
- 修复 26.x 上版本检查失败。
- 修复 HUD 编辑器里实体信息面板的选框没有框全的问题。
- 修复信息面板血条的圆角细节。
- 信息面板的实体头像改为按真实体型绘制,修复史莱姆过大、大史莱姆偏高。
- 伤害记录动画改为自上而下,并修复同一毫秒内多条伤害时老条目位置跳变。
- 修复伤害跳字在方块或实体后面时阴影消失(同步内置库 Anima 1.0.5)。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rUqAxhy1:Tle6FKrM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rUqAxhy1:Tle6FKrM"
}

