All versions
0.2.0-beta
Beta
damage2health-0.2.0-beta19 hours ago 12
Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Fabric
NeoForge
Supported environments
Server-side
Client and server
Required content
Any compatible version
Any compatible version
Any compatible version
Changes
0.2.0-beta — Persistent Player Damage
✨ Added
- Added persistent player damage tracking using Fabric's Data Attachment API.
- Damage progress is now saved when leaving a world or server.
- Damage progress is restored when rejoining.
- Damage progress persists across complete game restarts.
- Added persistent tracking support for multiplayer.
🐛 Fixed
- Fixed damage progress resetting after rejoining a world.
- Fixed extra maximum health being lost or incorrectly recalculated after relogging.
- Fixed the damage tracker starting at
0instead of loading the player's saved damage.
🔧 Compatibility
- Tested on Fabric 1.21.1.
- Tested on NeoForge 1.21.1 through Sinytra Connector.
- AttributeFix is still supported for increasing maximum health beyond vanilla limits.
Thanks for testing Damage2Health!
Optional dependencies
Any compatible version
Any compatible version
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| damage2health-0.2.0-beta-sources.jar | Source jar | 13.03 KiB |
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
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filter {
includeGroup "maven.modrinth"
}
}
}
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dependencies {
implementation "maven.modrinth:tBky9sAd:dx8SH359"
}
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dependencies {
modImplementation "maven.modrinth:tBky9sAd:dx8SH359"
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