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0.3.1-1.20.1
Compatibility
Changes
[Release 0.3.1-1.20.1] - 2023.08.12
[English]
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Fixed bug when you take damage with the item "Overcharged Capacitor" in either main or off hand, the game crashes
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Modified explosions for the items "Overcharged Capacitor and Galaxy Nova(overload)" in order to actually break blocks
[한국어]
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"과충전된 축전기" 를 손에 들고 있을 때 데미지를 받을 때 게임이 강제 종료되는 버그 수정
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"과충전된 축전기 및 갤럭시 노바(과부화)"의 폭발이 블럭을 부술 수 있게 변경
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GHeMpBZ3:ppoojGDp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GHeMpBZ3:ppoojGDp"
}

